
Mission on the Moon - Program a classmate to complete a mission on the Moon | Teach with space PR38
This activity will introduce students to logical thinking by planning, testing and executing a simple mission on the Moon. Students will work in pairs and take it in turns to play the roles of “mission controller” and “rover”. One student will give commands to enable the other to navigate blindly across the lunar surface. They will have to follow a set route to avoid obstacles, carry out missions and arrive safely at their final destination.
Learning objectives
- Understanding simple concepts of logical thinking.
- Planning and testing simple tasks.
- Understanding basic step by step programming.
- Learning to communicate through role-play.
- Reading grid references and providing clear and concise instructions to help navigate in the reference space.
- Recognising the importance of clear communication.
- Understanding the importance of teamwork.
This classroom resource is part of a set of resources developed by ESA’s Education Office in collaboration with ESEROs to support the Moon Camp project.
Resource available in:
Subject:
- Arts, Computing, Mathematics
Age:
- Age 6-12, Age 6-9, Age 9-12
Time:
- Up to 1 hour
Space theme:
- Planetary Exploration, Space Technology